esp-bsp

API Reference

| :1234: [CAPABILITIES](#1234-capabilities) | :floppy_disk: [SD CARD AND SPIFFS](#floppy_disk-sd-card-and-spiffs) | :musical_note: [AUDIO](#musical_note-audio) | :pager: [DISPLAY AND TOUCH](#pager-display-and-touch) | :radio_button: [BUTTONS](#radio_button-buttons) | :electric_plug: [USB](#electric_plug-usb) | | :-------------------------: | :-------------------------: | :-------------------------: | :-------------------------: | :-------------------------: | :-------------------------: |

Overview

This document provides an overview of the ESP-BSP (Board Support Package) API as implemented by this board.

While the ESP-BSP framework defines a unified API shared across multiple boards, this documentation focuses only on the APIs supported by the current board. Any APIs not applicable to this board’s hardware are excluded or may not be functional.

The goal of this document is to make it easier for developers to understand the available APIs and how to use them consistently across different boards.

General

Pinout

Each BSP defines a set of macros for default pin assignments used by its hardware peripherals. These macros allow users to configure or reference standard interfaces like I2C, SPI, LCD, audio, or SD cards easily.

[!NOTE] Not all boards support all interfaces. You should always check if the related capability macro (e.g., BSP_CAPS_SDCARD) is defined.

I2C

Some devices included in BSPs (e.g., sensors, displays, audio codecs) communicate via the I2C interface. In many cases, I2C is initialized automatically as part of the device setup. However, you can manually initialize or deinitialize the I2C peripheral using the following API:

/* Initialize the default I2C bus used by the BSP */
bsp_i2c_init();

...

/* Deinitialize the I2C bus */
bsp_i2c_deinit();

If you need direct access to the initialized I2C bus (e.g., to communicate with an external peripheral not handled by the BSP), you can retrieve the I2C bus handle:

i2c_master_bus_handle_t i2c = bsp_i2c_get_handle();

[!NOTE] The BSP ensures that I2C initialization is performed only once, even if called multiple times. This helps avoid conflicts when multiple components rely on the same I2C bus.

ADC

Some devices included in BSPs (such as buttons, battery monitoring, etc.) use the ADC peripheral. In most cases, the ADC is automatically initialized as part of the specific device setup. However, you can manually initialize the ADC using the following API:

/* Initialize the ADC peripheral */
bsp_adc_initialize();

If you need direct access to the ADC instance (e.g., for custom measurements), you can retrieve the handle:

adc_oneshot_unit_handle_t adc = bsp_adc_get_handle();

[!NOTE] The BSP ensures the ADC is initialized only once, even if bsp_adc_initialize() is called multiple times.

Features

Some boards support enabling or disabling specific hardware features (such as LCD, SD card, camera, etc.) to reduce power consumption or manage shared resources. The BSP provides a unified API to control these features:

/* Enable the LCD feature */
bsp_feature_enable(BSP_FEATURE_LCD, true);

/* Disable the speaker to reduce power usage */
bsp_feature_enable(BSP_FEATURE_SPEAKER, false);

Supported feature flags (may vary depending on the board):

[!NOTE] Not all BSPs support feature toggling, and some features may not be available or controllable via this API. Always check the BSP header or documentation for supported features.

[!TIP] Disabling unused features can help reduce power consumption, especially in battery-powered applications.

Identification

Each BSP defines an identifier macro in the form of BSP_BOARD_*.

Board Name API Reference

Macros

Type Name
define BSP_BOARD_ESP32_S3_LCD_EV_BOARD

:1234: Capabilities

Each BSP defines a set of capability macros that indicate which features are supported. The list may look like this. You can use these macros to conditionally compile code depending on feature availability.

Capabilities API Reference

Macros

Type Name
define BSP_CAPS_AUDIO 1
define BSP_CAPS_AUDIO_MIC 1
define BSP_CAPS_AUDIO_SPEAKER 1
define BSP_CAPS_BUTTONS 1
define BSP_CAPS_DISPLAY 1
define BSP_CAPS_IMU 0
define BSP_CAPS_SDCARD 0
define BSP_CAPS_TOUCH 1

ADC API Reference

Functions

Type Name
adc_oneshot_unit_handle_t bsp_adc_get_handle (void)
Get ADC handle.
esp_err_t bsp_adc_initialize (void)
Initialize ADC.

Macros

Type Name
define BSP_ADC_UNIT ADC_UNIT_1

Functions Documentation

function bsp_adc_get_handle

Get ADC handle.

adc_oneshot_unit_handle_t bsp_adc_get_handle (
    void
) 

Note:

This function is available only in IDF5 and higher

Returns:

ADC handle

function bsp_adc_initialize

Initialize ADC.

esp_err_t bsp_adc_initialize (
    void
) 

The ADC can be initialized inside BSP, when needed.

I2C API Reference

Functions

Type Name
esp_err_t bsp_i2c_deinit (void)
Deinit I2C driver and free its resources.
i2c_master_bus_handle_t bsp_i2c_get_handle (void)
Get I2C driver handle.
esp_err_t bsp_i2c_init (void)
Init I2C driver.

Macros

Type Name
define BSP_I2C_NUM (CONFIG_BSP_I2C_NUM)
define BSP_I2C_SCL (GPIO_NUM_18)
define BSP_I2C_SCL_R16 (GPIO_NUM_48)
define BSP_I2C_SDA (GPIO_NUM_8)
define BSP_I2C_SDA_R16 (GPIO_NUM_47)

Functions Documentation

function bsp_i2c_deinit

Deinit I2C driver and free its resources.

esp_err_t bsp_i2c_deinit (
    void
) 

Returns:

Get I2C driver handle.

i2c_master_bus_handle_t bsp_i2c_get_handle (
    void
) 

Returns:

Init I2C driver.

esp_err_t bsp_i2c_init (
    void
) 

Returns:

:floppy_disk: SD Card and SPIFFS

SPIFFS Initialization / Deinitialization

Each BSP provides a simple API for mounting and unmounting the SPI Flash File System (SPIFFS).

/* Mount SPIFFS to the virtual file system */
bsp_spiffs_mount();

/* ... perform file operations ... */

/* Unmount SPIFFS from the virtual file system */
bsp_spiffs_unmount();

SD Card Initialization / Deinitialization

The BSP offers a flexible API for working with SD cards. In addition to the default mount and unmount functions, you can also use a configuration structure or access preconfigured host and slot structures.

Mount with Default Configuration

/* Mount microSD card to the virtual file system */
bsp_sdcard_mount();

/* ... perform file operations ... */

/* Unmount microSD card */
bsp_sdcard_unmount();

Mount with Custom Configuration

Some BSPs allow selecting between SDMMC and SPI interfaces for the SD card. Use the appropriate API function based on your hardware:

bsp_sdcard_cfg_t cfg = {0};
/* Mount SD card using SDMMC interface */
bsp_sdcard_sdmmc_mount(&cfg);

or

bsp_sdcard_cfg_t cfg = {0};
/* Mount SD card using SPI interface */
bsp_sdcard_sdspi_mount(&cfg)

[!NOTE] Not all BSPs support both SDMMC and SPI modes. Check the board documentation to see which interfaces are available. If an unsupported interface is used, the API will return ESP_ERR_NOT_SUPPORTED error.

After Mounting

Once the SD card or SPIFFS is mounted, you can use standard file I/O functions (fopen, fread, fwrite, fclose, etc.) provided by ESP-IDF’s VFS (Virtual File System).

To print basic SD card information (after mounting), you can use:

sdmmc_card_t *sdcard = bsp_sdcard_get_handle();
sdmmc_card_print_info(stdout, sdcard);

[!TIP] The bsp_sdcard_get_handle() function returns a pointer to the sdmmc_card_t structure, which contains detailed information about the connected SD card.

SD Card and SPIFFS API Reference

Functions

Type Name
esp_err_t bsp_spiffs_mount (void)
Mount SPIFFS to virtual file system.
esp_err_t bsp_spiffs_unmount (void)
Unmount SPIFFS from virtual file system.

Macros

Type Name
define BSP_SPIFFS_MOUNT_POINT CONFIG_BSP_SPIFFS_MOUNT_POINT

Functions Documentation

function bsp_spiffs_mount

Mount SPIFFS to virtual file system.

esp_err_t bsp_spiffs_mount (
    void
) 

Returns:

Unmount SPIFFS from virtual file system.

esp_err_t bsp_spiffs_unmount (
    void
) 

Returns:

:musical_note: Audio

Initialization

Before using speaker or microphone features, the audio codec must be initialized.

/* Initialize the speaker codec */
esp_codec_dev_handle_t spk_codec_dev = bsp_audio_codec_speaker_init();

/* Initialize the microphone codec */
esp_codec_dev_handle_t mic_codec_dev = bsp_audio_codec_microphone_init();

After initialization, the esp_codec_dev API can be used to control playback and recording.

[!NOTE] Some BSPs may only support playback (speaker) or only input (microphone). Use the capability macros (BSP_CAPS_AUDIO, BSP_CAPS_AUDIO_SPEAKER, BSP_CAPS_AUDIO_MIC) to check supported features.

Example of audio usage

Speaker

Below is an example of audio playback using the speaker (source data not included):

/* Set volume to 50% */
esp_codec_dev_set_out_vol(spk_codec_dev, 50);

/* Define audio format */
esp_codec_dev_sample_info_t fs = {
    .sample_rate = wav_header.sample_rate,
    .channel = wav_header.num_channels,
    .bits_per_sample = wav_header.bits_per_sample,
};
/* Open speaker stream */
esp_codec_dev_open(spk_codec_dev, &fs);

...
/* Play audio data */
esp_codec_dev_write(spk_codec_dev, wav_bytes, wav_bytes_len);
...

/* Close stream when done */
esp_codec_dev_close(spk_codec_dev);

[!TIP] Audio data must be in raw PCM format. Use a decoder if playing compressed formats (e.g., WAV, MP3).

Microphone

Below is an example of recording audio using the microphone (destination buffer not included):

/* Set input gain (optional) */
esp_codec_dev_set_in_gain(mic_codec_dev, 42.0);

/* Define audio format */
esp_codec_dev_sample_info_t fs = {
    .sample_rate = 16000,
    .channel = 1,
    .bits_per_sample = 16,
};
/* Open microphone stream */
esp_codec_dev_open(mic_codec_dev, &fs);

/* Read recorded data */
esp_codec_dev_read(mic_codec_dev, recording_buffer, BUFFER_SIZE)

...

/* Close stream when done */
esp_codec_dev_close(mic_codec_dev);

Audio API Reference

Functions

Type Name
esp_codec_dev_handle_t bsp_audio_codec_microphone_init (void)
Initialize microphone codec device.
esp_codec_dev_handle_t bsp_audio_codec_speaker_init (void)
Initialize speaker codec device.
esp_err_t bsp_audio_init (const i2s_std_config_t *i2s_config)
Init audio.
esp_err_t bsp_audio_poweramp_enable (bool enable)
Enable/disable audio power amplifier (deprecated)

Macros

Type Name
define BSP_I2S_DOUT (GPIO_NUM_6)
define BSP_I2S_DSIN (GPIO_NUM_15)
define BSP_I2S_LCLK (GPIO_NUM_7)
define BSP_I2S_MCLK (GPIO_NUM_5)
define BSP_I2S_SCLK (GPIO_NUM_16)
define BSP_POWER_AMP_IO (IO_EXPANDER_PIN_NUM_0)

Functions Documentation

function bsp_audio_codec_microphone_init

Initialize microphone codec device.

esp_codec_dev_handle_t bsp_audio_codec_microphone_init (
    void
) 

Note:

This function will call bsp_audio_init() if it has not been called already.

Returns:

Pointer to codec device handle or NULL when error occurred

function bsp_audio_codec_speaker_init

Initialize speaker codec device.

esp_codec_dev_handle_t bsp_audio_codec_speaker_init (
    void
) 

Note:

This function will call bsp_audio_init() if it has not been called already.

Returns:

Pointer to codec device handle or NULL when error occurred

function bsp_audio_init

Init audio.

esp_err_t bsp_audio_init (
    const i2s_std_config_t *i2s_config
) 

Note:

There is no deinit audio function. Users can free audio resources by calling i2s_del_channel().

Note:

This function wiil call bsp_io_expander_init() to setup and enable the control pin of audio power amplifier.

Note:

This function will be called in bsp_audio_codec_speaker_init() andbsp_audio_codec_microphone_init().

Parameters:

Returns:

Enable/disable audio power amplifier (deprecated)

esp_err_t bsp_audio_poweramp_enable (
    bool enable
) 

Parameters:

Returns:

:pager: Display and Touch

Initialization

ESP-BSP provides two ways to initialize the display, touch and LVGL.

Simple method:

/* Initialize display, touch, and LVGL */
lv_display_t display = bsp_display_start();

Configurable method:

bsp_display_cfg_t cfg = {
    .lvgl_port_cfg = ESP_LVGL_PORT_INIT_CONFIG(),   /* See LVGL Port for more info */
    .buffer_size = BSP_LCD_V_RES * BSP_LCD_H_RES,   /* Screen buffer size in pixels */
    .double_buffer = true,                          /* Allocate two buffers if true */
    .flags = {
        .buff_dma = true,                           /* Use DMA-capable LVGL buffer */
        .buff_spiram = false,                       /* Allocate buffer in PSRAM if true */
    }
};
cfg.lvgl_port_cfg.task_stack = 10000;   /* Example: change LVGL task stack size */
/* Initialize display, touch, and LVGL */
lv_display_t display = bsp_display_start_with_config(&cfg);

After initialization, you can use the LVGL API or LVGL Port API.

Initialization without LVGL - NoGLIB BSP

To initialize the LCD without LVGL, use:

esp_lcd_panel_handle_t panel_handle;
esp_lcd_panel_io_handle_t io_handle;
const bsp_display_config_t bsp_disp_cfg = {
    .max_transfer_sz = (BSP_LCD_H_RES * 100) * sizeof(uint16_t),
};
BSP_ERROR_CHECK_RETURN_NULL(bsp_display_new(&bsp_disp_cfg, &panel_handle, &io_handle));

To initialize the LCD touch without LVGL, use:

esp_lcd_touch_handle_t tp;
bsp_touch_new(NULL, &tp);

After initialization, you can use the ESP-LCD API and ESP-LCD Touch API.

Set Brightness

/* Set display brightness to 100% */
bsp_display_backlight_on();

/* Set display brightness to 0% */
bsp_display_backlight_off();

/* Set display brightness to 50% */
bsp_display_brightness_set(50);

[!NOTE] Some boards do not support changing brightness. They return an ESP_ERR_NOT_SUPPORTED error.

LVGL API Usage (only when initialized with LVGL)

All LVGL calls must be protected using lock/unlock:

/* Wait until other tasks finish screen operations */
bsp_display_lock(0);
...
lv_obj_t * screen = lv_disp_get_scr_act(disp_handle);
lv_obj_t * obj = lv_label_create(screen);
...
/* Unlock after screen operations are done */
bsp_display_unlock();

Screen rotation (only when initialized with LVGL)

bsp_display_lock(0);
/* Rotate display to 90 */
bsp_display_rotate(display, LV_DISPLAY_ROTATION_90);
bsp_display_unlock();

[!NOTE] Some LCDs do not support hardware rotation and instead use software rotation, which consumes more memory.

Available constants

Constants like screen resolution, pin configuration, and other options are defined in the BSP header files ({bsp_name}.h, display.h, touch.h). Below are some of the most relevant predefined constants:

Display and Touch API Reference

Structures and Types

Type Name
struct bsp_display_cfg_t
BSP display configuration structure.
struct bsp_display_config_t
BSP display configuration structure.
struct bsp_touch_config_t
BSP touch configuration structure.

Functions

Type Name
esp_err_t bsp_display_backlight_off (void)
Turn off display backlight (Useless, just for compatibility)
esp_err_t bsp_display_backlight_on (void)
Turn on display backlight (Useless, just for compatibility)
esp_err_t bsp_display_brightness_init (void)
Initialize display’s brightness (Useless, just for compatibility)
esp_err_t bsp_display_brightness_set (int brightness_percent)
Set display’s brightness (Useless, just for compatibility)
uint16_t bsp_display_get_h_res (void)
Get display horizontal resolution.
lv_indev_t * bsp_display_get_input_dev (void)
Get pointer to input device (touch, buttons, …)
uint16_t bsp_display_get_v_res (void)
Get display vertical resolution.
bool bsp_display_lock (uint32_t timeout_ms)
Take LVGL mutex.
esp_err_t bsp_display_new (const bsp_display_config_t *config, esp_lcd_panel_handle_t *ret_panel, esp_lcd_panel_io_handle_t *ret_io)
Create new display panel.
void bsp_display_rotate (lv_display_t *disp, lv_display_rotation_t rotation)
Rotate screen.
lv_display_t * bsp_display_start (void)
Initialize display.
lv_display_t * bsp_display_start_with_config (const bsp_display_cfg_t *cfg)
Initialize display.
void bsp_display_unlock (void)
Give LVGL mutex.
esp_err_t bsp_touch_new (const bsp_touch_config_t *config, esp_lcd_touch_handle_t *ret_touch)
Create new touchscreen.

Macros

Type Name
define BSP_LCD_BITS_PER_PIXEL (16)
define BSP_LCD_H_RES bsp_display_get_h_res()
define BSP_LCD_SUB_BOARD_2_3_DATA0 (GPIO_NUM_10)
define BSP_LCD_SUB_BOARD_2_3_DATA1 (GPIO_NUM_11)
define BSP_LCD_SUB_BOARD_2_3_DATA10 (GPIO_NUM_39)
define BSP_LCD_SUB_BOARD_2_3_DATA11 (GPIO_NUM_40)
define BSP_LCD_SUB_BOARD_2_3_DATA12 (GPIO_NUM_41)
define BSP_LCD_SUB_BOARD_2_3_DATA13 (GPIO_NUM_42)
define BSP_LCD_SUB_BOARD_2_3_DATA14 (GPIO_NUM_2)
define BSP_LCD_SUB_BOARD_2_3_DATA15 (GPIO_NUM_1)
define BSP_LCD_SUB_BOARD_2_3_DATA2 (GPIO_NUM_12)
define BSP_LCD_SUB_BOARD_2_3_DATA3 (GPIO_NUM_13)
define BSP_LCD_SUB_BOARD_2_3_DATA4 (GPIO_NUM_14)
define BSP_LCD_SUB_BOARD_2_3_DATA5 (GPIO_NUM_21)
define BSP_LCD_SUB_BOARD_2_3_DATA6 (GPIO_NUM_47)
define BSP_LCD_SUB_BOARD_2_3_DATA6_R16 (GPIO_NUM_8)
define BSP_LCD_SUB_BOARD_2_3_DATA7 (GPIO_NUM_48)
define BSP_LCD_SUB_BOARD_2_3_DATA7_R16 (GPIO_NUM_18)
define BSP_LCD_SUB_BOARD_2_3_DATA8 (GPIO_NUM_45)
define BSP_LCD_SUB_BOARD_2_3_DATA9 (GPIO_NUM_38)
define BSP_LCD_SUB_BOARD_2_3_DE (GPIO_NUM_17)
define BSP_LCD_SUB_BOARD_2_3_DISP (GPIO_NUM_NC)
define BSP_LCD_SUB_BOARD_2_3_HSYNC (GPIO_NUM_46)
define BSP_LCD_SUB_BOARD_2_3_PCLK (GPIO_NUM_9)
define BSP_LCD_SUB_BOARD_2_3_VSYNC (GPIO_NUM_3)
define BSP_LCD_SUB_BOARD_2_H_RES (480)
define BSP_LCD_SUB_BOARD_2_SPI_CS (IO_EXPANDER_PIN_NUM_1)
define BSP_LCD_SUB_BOARD_2_SPI_SCK (IO_EXPANDER_PIN_NUM_2)
define BSP_LCD_SUB_BOARD_2_SPI_SDO (IO_EXPANDER_PIN_NUM_3)
define BSP_LCD_SUB_BOARD_2_V_RES (480)
define BSP_LCD_SUB_BOARD_3_H_RES (800)
define BSP_LCD_SUB_BOARD_3_V_RES (480)
define BSP_LCD_V_RES bsp_display_get_v_res()
define LVGL_BUFFER_HEIGHT (CONFIG_BSP_DISPLAY_LVGL_BUF_HEIGHT)
define SUB_BOARD2_480_480_PANEL_60HZ_RGB_TIMING () GC9503_480_480_PANEL_60HZ_RGB_TIMING()
define SUB_BOARD2_480_480_PANEL_SCL_ACTIVE_EDGE (0)
define SUB_BOARD3_800_480_PANEL_35HZ_RGB_TIMING ()

Structures and Types Documentation

struct bsp_display_cfg_t

BSP display configuration structure.

Variables:

struct bsp_display_config_t

BSP display configuration structure.

Variables:

struct bsp_touch_config_t

BSP touch configuration structure.

Variables:

Functions Documentation

function bsp_display_backlight_off

Turn off display backlight (Useless, just for compatibility)

esp_err_t bsp_display_backlight_off (
    void
) 

Returns:

Turn on display backlight (Useless, just for compatibility)

esp_err_t bsp_display_backlight_on (
    void
) 

Returns:

Initialize display’s brightness (Useless, just for compatibility)

esp_err_t bsp_display_brightness_init (
    void
) 

Returns:

Set display’s brightness (Useless, just for compatibility)

esp_err_t bsp_display_brightness_set (
    int brightness_percent
) 

Parameters:

Returns:

Get display horizontal resolution.

uint16_t bsp_display_get_h_res (
    void
) 

Note:

This function should be called after calling bsp_display_new() orbsp_display_start()

Returns:

Horizontal resolution. Return 0 if error occurred.

function bsp_display_get_input_dev

Get pointer to input device (touch, buttons, …)

lv_indev_t * bsp_display_get_input_dev (
    void
) 

Note:

The LVGL input device is initialized in bsp_display_start() function.

Note:

This function should be called after calling bsp_display_start().

Returns:

Pointer to LVGL input device or NULL when not initialized

function bsp_display_get_v_res

Get display vertical resolution.

uint16_t bsp_display_get_v_res (
    void
) 

Note:

This function should be called after calling bsp_display_new() orbsp_display_start()

Returns:

Vertical resolution. Return 0 if error occurred.

function bsp_display_lock

Take LVGL mutex.

bool bsp_display_lock (
    uint32_t timeout_ms
) 

Note:

Display must be already initialized by calling bsp_display_start()

Parameters:

Returns:

Create new display panel.

esp_err_t bsp_display_new (
    const bsp_display_config_t *config,
    esp_lcd_panel_handle_t *ret_panel,
    esp_lcd_panel_io_handle_t *ret_io
) 

For maximum flexibility, this function performs only reset and initialization of the display. You must turn on the display explicitly by calling esp_lcd_panel_disp_on_off(). The display’s backlight is not turned on either. You can use bsp_display_backlight_on/off(), bsp_display_brightness_set() (on supported boards) or implement your own backlight control.

If you want to free resources allocated by this function, you can use esp_lcd API, ie.:

esp_lcd_panel_del(panel);
esp_lcd_panel_io_del(io);
spi_bus_free(spi_num_from_configuration);

Parameters:

Returns:

Rotate screen.

void bsp_display_rotate (
    lv_display_t *disp,
    lv_display_rotation_t rotation
) 

Note:

Display must be already initialized by calling bsp_display_start()

Note:

This function can’t work with the anti-tearing function. Please use the BSP_DISPLAY_LVGL_ROTATION configuration instead.

Parameters:

Initialize display.

lv_display_t * bsp_display_start (
    void
) 

Note:

This function initializes display controller and starts LVGL handling task.

Note:

Users can get LCD panel handle from user_data in returned display.

Returns:

Pointer to LVGL display or NULL when error occurred

function bsp_display_start_with_config

Initialize display.

lv_display_t * bsp_display_start_with_config (
    const bsp_display_cfg_t *cfg
) 

This function initializes SPI, display controller and starts LVGL handling task. LCD backlight must be enabled separately by calling bsp_display_brightness_set()

Parameters:

Returns:

Pointer to LVGL display or NULL when error occurred

function bsp_display_unlock

Give LVGL mutex.

void bsp_display_unlock (
    void
) 

Note:

Display must be already initialized by calling bsp_display_start()

function bsp_touch_new

Create new touchscreen.

esp_err_t bsp_touch_new (
    const bsp_touch_config_t *config,
    esp_lcd_touch_handle_t *ret_touch
) 

If you want to free resources allocated by this function, you can use esp_lcd_touch API, ie.:

esp_lcd_touch_del(tp);

Parameters:

Returns:

:radio_button: Buttons

Most boards include one or more user buttons. The BSP provides a simple API to initialize and use them. Internally, it utilizes the button component for event handling and debouncing.

/* Initialize all available buttons */
button_handle_t btns[BSP_BUTTON_NUM] = {NULL};
bsp_iot_button_create(btns, NULL, BSP_BUTTON_NUM);

/* Register a callback for button press */
for (int i = 0; i < BSP_BUTTON_NUM; i++) {
    iot_button_register_cb(btns[i], BUTTON_PRESS_DOWN, NULL, btn_handler, (void *) i);
}

/* Called on button press */
static void btn_handler(void *button_handle, void *usr_data)
{
    int button_index = (int)usr_data;
    ESP_LOGI(TAG, "Button %d pressed", button_index);
}

Notes:

Buttons API Reference

Structures and Types

Type Name
enum bsp_button_t

Functions

Type Name
bool bsp_button_get (const bsp_button_t btn)
Get button’s state.
esp_err_t bsp_button_init (const bsp_button_t btn)
Set button’s GPIO as input.
esp_err_t bsp_iot_button_create (button_handle_t btn_array, int *btn_cnt, int btn_array_size)
Initialize all buttons.

Macros

Type Name
define BSP_BUTTON_BOOT_IO (GPIO_NUM_0)

Structures and Types Documentation

enum bsp_button_t

enum bsp_button_t {
    BSP_BUTTON_BOOT = 0,
    BSP_BUTTON_NUM
};

Functions Documentation

function bsp_button_get

Get button’s state.

bool bsp_button_get (
    const bsp_button_t btn
) 

Parameters:

Returns:

Set button’s GPIO as input.

esp_err_t bsp_button_init (
    const bsp_button_t btn
) 

Parameters:

Returns:

Initialize all buttons.

esp_err_t bsp_iot_button_create (
    button_handle_t btn_array,
    int *btn_cnt,
    int btn_array_size
) 

Returned button handlers must be used with espressif/button component API

Note:

For LCD panel button which is defined as BSP_BUTTON_MAIN, bsp_display_start should be called before call this function.

Parameters:

Returns:

:electric_plug: USB

Boards with USB support define macros for USB pins, such as BSP_USB_POS and BSP_USB_NEG, and may also provide control APIs for enabling or disabling USB functionality.

/* Initialize USB in device mode and enable power */
bsp_usb_host_start(BSP_USB_HOST_POWER_MODE_USB_DEV, true);

...
/* Deinitialize and stop USB */
bsp_usb_host_stop();

[!NOTE] Not all BSPs implement USB support or provide power control. Refer to the board’s documentation and the BSP header files for available functions and supported modes.

For more USB-related APIs and configuration options, check the corresponding BSP header files.

USB API Reference

Macros

Type Name
define BSP_USB_NEG ((GPIO_NUM_19))
define BSP_USB_POS ((GPIO_NUM_20))

Others API Reference

Functions

Type Name
esp_io_expander_handle_t bsp_io_expander_init (void)
Init IO expander chip TCA9554.

Macros

Type Name
define BSP_IO_EXPANDER_I2C_ADDRESS (ESP_IO_EXPANDER_I2C_TCA9554_ADDRESS_000)

Functions Documentation

function bsp_io_expander_init

Init IO expander chip TCA9554.

esp_io_expander_handle_t bsp_io_expander_init (
    void
) 

Note:

If the device was already initialized, users can also use it to get handle.

Note:

This function will be called in bsp_display_start() when using LCD sub-board 2 with the resolution of 480x480.

Note:

This function will be called in bsp_audio_init().

Returns:

Pointer to device handle or NULL when error occurred