ESP32-S3-LCD-EV-Board is a development board for evaluating and verifying ESP32-S3 screen interactive applications. It has the functions of touch screen interaction and voice interaction. The development board has the following characteristics:
RGB
, 8080
, SPI
, I2C
interface screens, as below:Board Name | Screen Size (inch) | Resolution | LCD Driver IC (Interface) | Touch Driver IC | Schematic | Support |
---|---|---|---|---|---|---|
ESP32-S3-LCD-EV-Board-SUB1 | 0.9 | 128 x 64 | SSD1315 (I2C) | * | link | Not yet |
2.4 | 320 x 240 | ST7789V (SPI) | XTP2046 | Not yet | ||
ESP32-S3-LCD-EV-Board-SUB2 | 3.5 | 480 x 320 | ST7796S (8080) | GT911 | link | Not yet |
3.95 | 480 x 480 | GC9503CV (RGB) | FT5x06 | Yes | ||
ESP32-S3-LCD-EV-Board-SUB3 | 4.3 | 800 x 480 | ST7262E43 (RGB) | GT1151 | link | Yes |
Here are some useful configurations in menuconfig that can be customed by user:
BSP_LCD_RGB_BUFFER_NUMS
: Configure the number of frame buffers. The anti-tearing function can be activated only when set to a value greater than one.BSP_LCD_RGB_REFRESH_MODE
: Choose the refresh mode for the RGB LCD.
BSP_LCD_RGB_REFRESH_AUTO
: Use the most common method to refresh the LCD.BSP_LCD_RGB_BOUNCE_BUFFER_MODE
: Enabling bounce buffer mode can lead to a higher PCLK frequency at the expense of increased CPU consumption. This mode is particularly useful when dealing with screen drift, especially in scenarios involving Wi-Fi usage or writing to Flash memory. This feature should be used in conjunction with ESP32S3_DATA_CACHE_LINE_64B
configuration. For more detailed information, refer to the documentation.BSP_DISPLAY_LVGL_BUF_CAPS
: Select the memory type for the LVGL buffer. Internal memory offers better performance.BSP_DISPLAY_LVGL_BUF_HEIGHT
: Set the height of the LVGL buffer, with its width aligning with the LCD’s width. The default value is 100, decreasing it can lower memory consumption.BSP_DISPLAY_LVGL_AVOID_TEAR
: Avoid tearing effect by using multiple buffers. This requires setting BSP_LCD_RGB_BUFFER_NUMS
to a value greater than 1.
BSP_DISPLAY_LVGL_MODE
:
BSP_DISPLAY_LVGL_FULL_REFRESH
: Use LVGL full-refresh mode. Set BSP_LCD_RGB_BUFFER_NUMS
to 3
will get higher FPS`.BSP_DISPLAY_LVGL_DIRECT_MODE
: Use LVGL’s direct mode.Based on the above configurations, there are three different anti-tearing modes can be used:
BSP_LCD_RGB_BUFFER_NUMS
to 2
BSP_DISPLAY_LVGL_AVOID_TEAR
and BSP_DISPLAY_LVGL_FULL_REFRESH
BSP_LCD_RGB_BUFFER_NUMS
to 2
BSP_DISPLAY_LVGL_AVOID_TEAR
and BSP_DISPLAY_LVGL_DIRECT_MODE
BSP_LCD_RGB_BUFFER_NUMS
to 3
BSP_DISPLAY_LVGL_AVOID_TEAR
and BSP_DISPLAY_LVGL_FULL_REFRESH
| Capability | Available | Component | Version | |————-|——————|————————————————————————————————————|———-| | DISPLAY |:heavy_check_mark:| espressif/esp_lcd_gc9503 | ^3 | | LVGL_PORT |:heavy_check_mark:| espressif/esp_lvgl_port | ^2 | | TOUCH |:heavy_check_mark:|espressif/esp_lcd_touch_ft5x06| ^1 | | BUTTONS |:heavy_check_mark:| espressif/button |>=2.5,<4.0| | AUDIO |:heavy_check_mark:| espressif/esp_codec_dev | ^1 | |AUDIO_SPEAKER|:heavy_check_mark:| | | | AUDIO_MIC |:heavy_check_mark:| | | | SDCARD | :x: | | | | IMU | :x: | | |